![]() Because, if you think about it, it's very rare to have an objectively "bad" side in a war. Another interpretation is that all these factions having a Grey-and-Grey Morality are done on purpose - not just to give players the option of which side they agree with most, but also to play with the "War.Still others believe that depending on the players actions there is room in the Commonwealth for both human- and synth-focused organizations. Equally valid, many players see them as lovable misfits, liberators of synths, and a counter to more destabilizing factions such as the Institute. They can be played Ambiguously Evil if the player character does not believe synths to be sentient, or see their "solution" of more or less pressuring every Synth they meet into an immediate Memory Wipe makes them little better than the Institute. For example, the Railroad can come off as Unintentionally Unsympathetic due to the fact that in the process of freeing Synths, their actions potentially destabilize the Commonwealth.It even gets expanded on with Far Harbor and Nuka-World. All of the factions are subject to this and actually is getting dissected pretty thoroughly in fandom.Is Codsworth one of the few robots in the Fallout universe cognitive enough to realize the end of civilization, or do all robots put up a similar oblivious façade to cope with the loss of their masters? However, after a brief conversation, he breaks down sobbing, admitting that he was fully aware of the Great War and just pretended that nothing happened as a coping mechanism to his loneliness. When you first reunite with Codsworth, at first he appears to be completely oblivious to the nuclear destruction around him, just like almost every other robot in the Fallout series.A lot of his aggressive leadership style and decision-making can be explained by him trying to prove he's strong enough to lead to the far more experienced people surrounding him. It's only been a handful of years since then. Is Arthur Maxson just a kid who is in way over his head? He took power at the age of sixteen, only a few years after the loss of all his mentors from earlier in life.DiMA indicates that it is entirely possible that any or all of the Survivor's memories are fake. Alternately, some of the Survivor's memories after they woke up were real but they were replaced at some point afterward without anyone knowing. It is entirely possible that they could have died due to the same cryogenic failure that killed the rest of Vault 111's residents, and the one that wakes up in the pod was a Synth placed there by Shaun and woken up when they were needed. Another question about the Sole Survivor is whether they are even human or if they were replaced by a Synth.Relatedly, there's the Sole Survivor's near-constant bitter sarcasm - Is this just meant to be part of the game's writing, or is it meant to serve as an indicator of the Sole Survivor using sarcasm as a coping mechanism after their Trauma Conga Line in the game's opening? ![]() It helps that there could be other reasons to contribute to their emotional shock such as the husband being a US Army combat veteran and the wife having some sort of postpartum depression. Which, given events, is only understandable. It's very possible that they're suffering from some sort of stress-related disorder or emotional shock, or even some kind of mental damage from the cryosleep process.
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